I enjoyed Red Faction. Maybe it was because of my remote interest in mars and stories which originate from there. Not to mention the fact that it kind of reminded me of Total Recall. You play the part of a miner who, one day, decides that the brutal treatment of him and his colleagues at the hands of a faceless corporate private army is not good enough anymore.
Description:The first-person shooter genre has grown by intermittent leaps since the days of Wolfenstein 3-D. Huge advances in 3-D graphics, sound, and processor speed, as well as the addition of network multiplayer gameplay have favoured the genre, and now, Red Faction's "Geo Mod" technology promises to take the first-person shooter toThe first-person shooter genre has grown by intermittent leaps since the days of Wolfenstein 3-D. Huge advances in 3-D graphics, sound, and processor speed, as well as the addition of network multiplayer gameplay have favoured the genre, and now, Red Faction's "Geo Mod" technology promises to take the first-person shooter to new heights.
Geo Mod, which is short for "geometry modification," allows formerly permanent elements of a game's background to change in real-time. For example, if a player were to shoot a rocket at a stone wall, the wall could crumble or have a hole blown clean through. The best that previous games could do is to change the texture of the wall and leave it looking charred.
While most gamers would applaud any advance in realistic graphics, Geo Mod looks to also influence the way first-person shooters are played. If the world of the first-person shooter can be altered, the game makers point out, then the world itself becomes a weapon at your disposal. More than just shooting opponents through walls, players should be able to cause a ceiling to collapse on an opponent. With the right tools, players will be able to destroy bunkers, block escape routes, and otherwise flush players out of their well-defended positions.
Obviously, it's Geo Mod that has gamers so excited for this game, so other game components might be easy to overlook in the excitement. Red Faction's story is set on a Martian mining colony, where workers, buffeted by abusive guards and a deadly plague, revolt. In the single-player game, you'll run around the tunnels of Mars in a first person view and use 15 weapons to destructively deform the environment as well as your foes. You can also hijack land, sea, and air vehicles to aid your revolt. --Porter B. Hall
"Game Breaker: Handgun and Rail Gun.
Why?
Red Faction isn't alone in having a supremely overpowered handgun. In fact, any FPS which forgets to include inaccuracy penalties over distance practically turn any pistol into an ultra-accurate sniper pistol. Furthermore, the Rail Gun allowed you to see and fire through walls! Even when out of ammo, you could use the scope of the Rail Gun to look through walls and never be troubled by surprises ever again.
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The Flagship posted a review 5 years, 5 months ago
“I enjoyed Red Faction. Maybe it was because of my remote interest in mars and stories which originate from there. Not to mention the fact that it kind of reminded me of Total Recall. You play the part of a miner who, one day, decides that the brutal treatment of him and his colleagues at the hands of a faceless corporate private army is not good enough anymore.
He rebels and his uprising soon takes him across the planet, where his coworkers are slowly starting to join the fight (and usually meeting grizzly ends as a result). Advertised the fact that the walls and surroundings were 100% destructible and interactive, but this really wasn't the case. Maybe two puzzles in the whole game require you to blow a hole in the wall with a rocket launcher, but after that your rockets prett” read more