Description:Ratchet & Clank: Going Commando takes the hit gaming characters on wilder ride than before, in a sequel to the hit platformer! Our heroes are unemployed, and spend most of their day playing "Jak and Daxter" -- until they're hired by a mega-corporation to track down smugglers & find a stolen product. They have a missiRatchet & Clank: Going Commando takes the hit gaming characters on wilder ride than before, in a sequel to the hit platformer! Our heroes are unemployed, and spend most of their day playing "Jak and Daxter" -- until they're hired by a mega-corporation to track down smugglers & find a stolen product. They have a mission and the hot new hardware to complete it, so prepare for a wild ride!
This sequel features an enhanced health damage system, an upgraded weapons system, all-new character design, and gladiator-style arena battles.
"Most Memorable-
The Mini Nuke
All the weapons
Clank getting kidnapped
2nd Lombax Angela
Comedy gold
Weapons upgrading for the first time
Life upgrading for the first time
Armor to buy for the first time
Arena Battles for the first time
Ship Combat for the first time
Slim incognito
The protopet
The decrotchitizer
Excellent Story Line
Challenge Mode for the first time not technically
Box Breaker with hidden slug like boss
Monsterpedia for the first time REALLY WISH THEY KEPT IT S"
"Day 13 - A game you’ve played more than five times:
I've played -most- of my games more than five times because I'm kind of obsessive and wanted to get 100% completion in games even before they invented Achievements. However, I decided to go with the one with one that at least makes for a half-way interesting (and long-winded) story:
Ratchet and Clank: Going Commando. Now, the Ratchet games are fantastic and I've been fans of them forever. They're also highly replayable, with their New Game+ "
"#54 - Captain Qwark
Captain Qwark isn't exactly evil, but his selfish intentions have caused misery for many people in the universe he occupies. A once great galactic hero, Qwark uses his brains for less-than-savory purposes in the first couple of Ratchet games. In pursuit of wealth and fame -- the two things Qwark seems to care about more than anything else -- he's abandoned Ratchet & Clank in dangerous places, sold people items they didn't need and that consequently hurt them, and also worked"
"Time played: About 12 hours in.
Chances of Completion: Well since I'm about halfway there or so, it shouldn't be too hard to just devote to the game. Only thing that would set me back is the ever expanding collection of newer games that pushes this thing further down on things to do."