Description
A VGA remake of Quest for Glory I (aka Hero's Quest: So You Want to be a Hero).
Like some other games by Sierra, a VGA version using Sierra's 'point and click' SCI1.1 interpreter was released in 1992. As a result of some limitations of this version, many die-hard fans of Quest for Glory resent the VGA rendition due to the lack of mov
A VGA remake of Quest for Glory I (aka Hero's Quest: So You Want to be a Hero).
Like some other games by Sierra, a VGA version using Sierra's 'point and click' SCI1.1 interpreter was released in 1992. As a result of some limitations of this version, many die-hard fans of Quest for Glory resent the VGA rendition due to the lack of movement that was prevalent in the original, which used the 'text parser' based SCI1.
While the original game was based on dialogues and asking questions in order to obtain some background information, in the new interface the dialogues had a tree structure: a menu of question topics. By asking certain questions (e.g. "Ask about Potion"), the player will get new questions to ask (e.g. "Healing potion, Stamina potion, Dispel potion"). Some easter eggs were also updated, for example in Erasmus's house, the original has a reference to King's Quest IV, while the remake has a reference to The Dagger of Amon Ra.
The backgrounds and characters were hand drawn and scanned, while the monster fights were made using clay models and stop motion animation.
While the remake kept the scenes and logic of the original, many players were disappointed by its ending cutscene, the aerial view of Spielburg. Interestingly, the pic and music were included in the data files. Unlike other games, running out of vitality points here can kill the hero outright instead of starting to do health damage.
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