The PSP is one powerful piece of equipment⦠and this is a freaking puzzle game? Donât fear, as this is the best looking and best sounding puzzle game ever.
If you are not familiar with the game Rez (released for the Dreamcast and later on for the Playstation 2), youâre really missing out on something quite remarkable. While Rez plays, basically, like a standard shoot... read more
This is an utterly addictive puzzle game. Fast, noisy with some strange flashy distracting screens during some of the levels. The kind of game you pick up for 10 minutes but end up spending 45 minutes on before you realise it.
Description:Every new portable console must launch with a new puzzle game and Lumines is the game doomed to be described as the PSPs answer to Tetris. In fact, the game has very little in common with the Russian classic, despite looking awfully familiar.The idea is that squares, made up of four multi-coloured smaller blocks continually fallEvery new portable console must launch with a new puzzle game and Lumines is the game doomed to be described as the PSPs answer to Tetris. In fact, the game has very little in common with the Russian classic, despite looking awfully familiar.
The idea is that squares, made up of four multi-coloured smaller blocks continually fall from the top of the screen. You have to create single colour rectangles out of these squares, at which point they disappear when a vertical line, called the "timeline", passes over them. Your game ends if any block hits the top of the screen.
Like all puzzle games describing the gameplay is infinitely less interesting than actually getting hands on. Also like most other puzzle games, Lumines doesnt look very good in screenshots -- seeing it in motion is a different matter all together as the backgrounds swirl and pulse with your actions. The music is even more in tune with your actions, rising and falling depending on how well youre doing.
With a number of different game modes, including a wireless multiplayer option, what looks to be the new consoles least arresting title is actually its most playable and likely to remain a favourite long after other launch titles have been discarded. -- Harrison Dent
"Release Date: December 12, 2004 (JP)
Publisher: Ubisoft
Developer: Q Entertainment
Genre: Puzzle
Lumines is a different kind of block-falling puzzle game. Instead of simply matching up block to destroy them, in Lumines, you must match them up and then wait for a line on the screen to move past them before they disappear. Lumines also tosses in the neat little aspect of creating music as you play...Move the blocks, destroy blocks...They all add to the music of each level. This also isn't a fast "
"Release Date: December 12, 2004 (JP)
Publisher: Ubisoft
Developer: Q Entertainment
Genre: Puzzle
Lumines is a different kind of block-falling puzzle game. Instead of simply matching up block to destroy them, in Lumines, you must match them up and then wait for a line on the screen to move past them before they disappear. Lumines also tosses in the neat little aspect of creating music as you play...Move the blocks, destroy blocks...They all add to the music of each level. This also isn't a fast "
Queen Tonberry added this to a list 9 months, 1 week ago
“This is an utterly addictive puzzle game. Fast, noisy with some strange flashy distracting screens during some of the levels. The kind of game you pick up for 10 minutes but end up spending 45 minutes on before you realise it.
“The PSP is one powerful piece of equipment⦠and this is a freaking puzzle game? Donât fear, as this is the best looking and best sounding puzzle game ever.
If you are not familiar with the game Rez (released for the Dreamcast and later on for the Playstation 2), youâre really missing out on something quite remarkable. While Rez plays, basically, like a standard shooter (a shooter in the way R-Type is a shooter â only Rez is in 3D), it creates itâs own image and fan base by doing something original with graphics and sound. While reviewers are keen on telling their readers that graphics and sound donât matter compared to gameplay â and to a certain extend thatâs true â weâd beg to differ. When graphics and sound are actually helpin” read more