Description:You are a knight flying on an ostrich, battling buzzard-mounted enemies. To fly, you repeatedly hit the flap button. To topple the Buzzard-Riders "the highest lance wins." Two-player head-to-head play is excellent.
In each wave throughout the game, you must defeat every enemy knight in a joust. Everytime you defeat an eneYou are a knight flying on an ostrich, battling buzzard-mounted enemies. To fly, you repeatedly hit the flap button. To topple the Buzzard-Riders "the highest lance wins." Two-player head-to-head play is excellent.
In each wave throughout the game, you must defeat every enemy knight in a joust. Everytime you defeat an enemy knight in a joust by ramming him atop his head, he will turn into an egg. You must then capture the egg before it hatches, otherwise, the egg will hatch and the knight will become the next more-difficult character. In other words, a Bounder will become a Hunter, a Hunter will become a Shadow Lord, a Shadow Lord will become a Bounder and so on. After the egg hatches, a new mount will fly out to pick up the newly-hatched enemy knight. You can also collect an enemy knight after he has hatched before he mounts his buzzard.... (more)(less)
"Arcade - 1982
"When ostriches fly, you know something's up. Then they go and add floating eggs, bubbling lava, and the 'unbeatable?' pterodactyl. That's when you realize that, clearly, magic is at work, and you are best off just accepting it and flapping like hell.""