Description:Jane's Attack Squadron is a WWII flight simulator based in the European theatre. There are two campaigns, an Axis campaign and an Allied campaign. Fourteen flyable aircaft are included - the standard fighters such as the Spitfire, P-38, Mustang, BF-109, and so on, as well as a number of bombers and even the German jet fighter, the ME-Jane's Attack Squadron is a WWII flight simulator based in the European theatre. There are two campaigns, an Axis campaign and an Allied campaign. Fourteen flyable aircaft are included - the standard fighters such as the Spitfire, P-38, Mustang, BF-109, and so on, as well as a number of bombers and even the German jet fighter, the ME-262. Each aircraft features a fully-modeled and authentically detailed cockpit. The terrain and play area include all of Europe and Britain using actual satellite-mapped terrain data.
Each mission has the player flying one aircraft in a squadron, and he can issue orders to his wingmen. Missions include patrol, intercept, ground support, and strategic bombing. One of the main features is the ability, in bombers, for the player to switch positions between pilot, nose gunner, tail gunner, side gunners, belly turret, top turret, and bombadier. This is especially fun in multiplayer mode, as several players can man a bomber while others try to shoot it down.
The game is modifiable with new skins and models, and a mission editor is available for players to create their own mission.... (more)(less)
Manufacturer : THQ Release date : 22 March 2002 Number of discs : 1 EAN: 5060023731157
"2002: Though not part of EA's Jane's Combat Simulations series, this release was officially licensed by Jane's. Published by XiCat and developed by a strong pedigree team of developers (Looking Glass Technologies, and Mad Doc Software who are now known as Rockstar North), Jane's Attack Squadron focuses on the WWII European air war.
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Prelude added this to a list 4 years, 3 months ago
"Mar. 2002 - Looking Glass / Mad Doc
Looking Glass spent 2.5 years developing this game, until Electronic Arts pulled funding from it. A deal was reached to have Mad Doc Software finish developing the simulator, and Xicat would publish it."