"Release Date: 1994 (JP)
Publisher: Capcom
Developer: Capcom
Genre: Action - Brawler
I find it ironic that the best games in the Dungeons and Dragons universe, that I've played anyway, as side-scrolling brawlers rather than RPGs. That said, Tower of Doom is your average brawler with some RPG elements like leveling up and buying items for your journey at stores between levels. The branching levels also help add quite a bit of replay value, enticing folks who have beaten the game already to come"
"Release Date: 1994 (JP)
Publisher: Capcom
Developer: Capcom
Genre: Action - Brawler
I find it ironic that the best games in the Dungeons and Dragons universe, that I've played anyway, as side-scrolling brawlers rather than RPGs. That said, Tower of Doom is your average brawler with some RPG elements like leveling up and buying items for your journey at stores between levels. The branching levels also help add quite a bit of replay value, enticing folks who have beaten the game already to come"
"Release Date: 1994 (JP)
Publisher: Capcom
Developer: Capcom
Genre: Action - Brawler
I find it ironic that the best games in the Dungeons and Dragons universe, that I've played anyway, as side-scrolling brawlers rather than RPGs. That said, Tower of Doom is your average brawler with some RPG elements like leveling up and buying items for your journey at stores between levels. The branching levels also help add quite a bit of replay value, enticing folks who have beaten the game already to come"
"Beat January 29, 2011
Started to play this game in order to collect screenshots...Ended up playing through 'til the end. This game is a neat hybrid of RPG and brawler. It's got the staples of RPG games like experience points, leveling up, magic spells, and shops to buy equipment. It's also got the brawler aspects of somewhat repetitive beating-up of various creatures. As you plow your way through the game, you can access secret areas, take alternate routes, and have the option of battling a hor"
"
Red Dragon
Yet again, a giant boss makes the list. This boss fight, much like Goro, is on the list for the satisfaction you get after beating him. Prior to battling the Red Dragon, you're actually warned three or four times that you should probably take an alternate route because nobody has ever beaten him. If you've got an unlimited supply of quarters that you're willing to spend, you can eventually pick away at the Red Dragon's health and slay him...But real satisfaction is teaming up with"