"Posted on May 23rd, 2012:
This is my first first-play Metroidvania in quite a while, and I've been wanting to play the game for longer. I was afraid it'd be too hard for me, because (spoiler!) I'm not the best gamer out there. I tried Easy mode when I was initially having trouble with Normal, but, deciding there wasn't any substantial difference, I just went with Normal for my playthrough. The first level was hard, and the second level was the hardest in the game. I beat the last level without m"
“Originally a joke response to the PS3/X360/PC release Dark Void, then a casual project based on said joke, and finally the hit retro throwback which would overshadow its parent title, the DSiWare release Dark Void Zero is a downloadable dream, featuring old school presentation and gameplay with all the refinement of a modern effort.
The story is told through a cut scene before each level, and takes a more sci-fi-based and less historical approach than its console counterpart. The Watchers are an alien race that has destroyed its own planet and now lives in the Void between it and earth, intending to take the latter for their own. After building a series of unreliable portals to earth in an attempt to infiltrate the planet, the aliens have succeeded is creating Portal X. Some huma” read more
Release year: 2010
Developer: Other Ocean
The first Metroidvania released on the DSiWare service, which along with the 3DS's eShop would see originals by WayForward as well as ports of freeware games, Dark Void Zero is a Nintendo Entertainment System throwback with the charm of a classic and the crispness of a current creation. As far as gameplay goes, the jetpack accessory is both helpful and provides the game's primary challenge, and the level design is a real standout. No"
Plamber added this to a list 3 years, 7 months ago
Dark Void Zero - Gamespot Gameplay Video 1
Why I Can't Play It
I don't have a DSi. I probably won't ever get one, but will instead buy the 3DS when it comes out.
This is one of the games on this list I'm think looks particularly awesome. I love the concept of a retro-style Metroidvania with a viewable map. As far as I know, before Super Metroid most MVs didn't allow the player to use maps, so this one is unique in that regard.
I do wonder if the twelve levels are interconnected o"