This is obviously really old now, but at the time, it was the veritable definition of epic.
And you know what? It's *still* awesome!
I guess I'm just addicted to bombing the crap out of rival civilizations while listening to classical music, and charting out my civ's technological advancement through the ages (and to the stars!) with my goofy, cartoon-y science advis... read more
Description:The third instalment in Meier's signature series offers all the outstanding gameplay featured in the first two games while including new features and refinements that keep the series fresh and engaging.
Civilization III offers 16 playable civilizations and each has its own strengths and bonuses. The game begins in the year 4000 BC The third instalment in Meier's signature series offers all the outstanding gameplay featured in the first two games while including new features and refinements that keep the series fresh and engaging.
Civilization III offers 16 playable civilizations and each has its own strengths and bonuses. The game begins in the year 4000 BC when your civilization is nothing more than a primitive tribe, and each turn progresses the game forward in time.
You manage growth, military production, city development, diplomacy, and scientific research as your civilization grows from a single village to several towns to a continent-spanning metropolitan sprawl. The fun is in deciding whether to research writing or the wheel, whether to build a musketeer to take out an encroaching enemy pikeman or direct your city to work on the culturally significant Sistine Chapel.
There are five ways to win the game, ranging from wiping out the other civilizations with military power to defeating them through cultural dominance, which is one of several new victory conditions.
Fans of Meier's other turn-based games will find the same addictive gameplay present in Civilization III. Building off the gameplay are several new additions, specifically the new cultural rating and the new resource management options. The other big change is that you must collect raw materials in order to build certain units.
For example, oil and rubber are required to build modern units, and if those resources aren't within your territory, you'll need to negotiate with other civilizations for them. And because the game's negotiation process is very deep and involved, you may find yourself cut off from key raw materials if you're at odds with other civilizations, which, in turn, will weaken you militarily.
There are a few minor issues with the game, most notably with unit imbalances and the tedious endgame, which can drag on forever. These are minor problems, however, and don't detract from the overall experience. Fans of Sid Meier's other games, or anyone looking for a fun and challenging gaming experience, owe it to themselves to pick up Civilization III.... (more)(less)
Manufacturer : Atari Release date : 15 November 2001 Number of discs : 1 EAN: 3546430101179
"There are definite pros and cons to this game. It is an enjoyable game, and adds many new features and a new system of expanding your civilization with cultural borders and more. However, the power balance among units almost behaves in a similar way as the original, rather than the corrected version in the second one. In many ways, that aspect makes this game broken. Fortunately, there are some great player created mods out there that fix these issues, and make this one a gem in many ways. Still"
Jon Ellison added this to a list 9 months, 2 weeks ago
"HectorMeyer
3: Never played it, made a bad first impression to me somehow.
dcore221 - civ3 is my fav
SirArtturi
Probably Civ 3 is my absolute favourite. Civ 5 could have potential. Yes, both of those fail a bit with the balance and some strategies are too op, but still they have the most essential civilization feeling(though civ1 is the most essential ofc) which is more important for me.
SpliFF
Civ 3 + Conquests.
Neddie
Civ II is still my fav, but I haven't played IV or V. AC and Civ II both"
Tiiviste added this to a list 1 year, 2 months ago
“This is obviously really old now, but at the time, it was the veritable definition of epic.
And you know what? It's *still* awesome!
I guess I'm just addicted to bombing the crap out of rival civilizations while listening to classical music, and charting out my civ's technological advancement through the ages (and to the stars!) with my goofy, cartoon-y science adviser.
....
And there was a time when I would have given this a ten, (ten for trashy, lol), but now, in light of the fact that it wasted my time, distorted by vision of reality, (like the sci-fi scum, in general.... um, 'culture'???), and basically just provided me with a bunch of faintly disturbing memories that I happily can't recall quite so well....
"CIVILIZATION ANONYMOUS - No More Turns
Your recovery is only 12 steps away.
Oh, the sleepless nights, playing this game with insane one more turn mentality, until I could barely hold the mouse, eyes glazed, and sun coming up at the break of dawn. And that was on workdays! I even played this game discreetly a whole week while at work!
Curse you, Sid Meier!!"
Elfflame added this to a list 4 years, 9 months ago