Description
A ball-and-paddle game where the object is to collect points while hitting a ball towards a wall of bricks. When hit, the tiles disappear and the ball rebounds.
Conceptualized to be a single-player version of 1972's Pong, Steve Jobs, founder of Apple, was given four days to program the arcade for $750, plus $100 bonus for each chip t
A ball-and-paddle game where the object is to collect points while hitting a ball towards a wall of bricks. When hit, the tiles disappear and the ball rebounds.
Conceptualized to be a single-player version of 1972's Pong, Steve Jobs, founder of Apple, was given four days to program the arcade for $750, plus $100 bonus for each chip that could be eliminated from its hardware. Jobs gave the task to his friend Steve Wozniak, who worked on it for four days without sleep, and saved over 50 chips by using clever logic. Jobs netted over $5,000 in bonus which he never shared with Wozniak, giving him only $375 for the program.
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